This page uses a third-party view counter at 2no.co; it may receive a request when the card is viewed. Minecraftism is a small model that knows Minecraft and plays it: the brain of PyMC Bot, a Minecraft player bot. Given the bot’s situation it replies with the next action as JSON (flee the creeper, eat, answer the player in chat, mine wood…), it chats like a player, and it answers questions about mobs, items, crafting and mechanics without a web search. It is also an everyday assistant: questions, writing, code, advice or just a chat. It thinks first: before every answer it writes a short about its health, the mobs around it (with facts from the mob database), chat and its goal, then the JSON action. Smarter choices, slower turns. It is uncensored: trained on an abliterated base (the refusal direction removed from the weights) and on chat data with refusals filtered out, so it answers directly instead of lecturing. You are responsible for how you use it. This repo has the full-precision safetensors (the LoRA merged into the base, 16-bit) for transformers, vLLM, further fine-tuning or your own quantisation. For Ollama, llama.cpp, LM Studio and PyMC Bot use the GGUF edition:…
Модальности:
Генерация текста
Области применения:
Логика и рассуждение Диалог / чат
Задача: Генерация текста
Автор: mr-sus
Теги: qwen3, minecraft, pymc-bot, minecraftism, unsloth, game-agent, reasoning, thinking
Лайков: 3 | Загрузок: 1,083
Описание основано на материалах HuggingFace. Перевод выполнен автоматически.